Product launches
The product, rendered above the crowd, and a clip that travels a lot further than the night did.
A launch show renders the product itself in the sky, at a size the room can't ignore, and leaves you footage that outlives the night. We drew Marshmello's mark above the stage mid-set for a crowd already filming, which is the shape most launches want: a moment built to be captured.
Two audiences that want different things
The people on site want scale. The people who see it later want a clean, well-lit frame they can watch on a phone. Those pull against each other, and the answer is usually a hero formation held long enough to film, placed where your camera positions can actually reach it. We'll plan that with whoever is shooting.
What we can draw
Logos, wordmarks, product silhouettes, text, and animated sequences between them. Resolution comes down to fleet size: a hundred aircraft give you clean shapes and legible text, two hundred add depth, four hundred render something close to an image. If your product has a recognizable outline we'll model it and show you the 3D flight before anyone commits.
How much lead time?
Original choreography wants three to six months. We've turned large shows around in two weeks when a date moved, but that removes the room to iterate on the storyboard, and on a launch the storyboard is the whole point.
